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Crystal Tamayo
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About Me
Year 1
Term 1
Visual Literacy
Word of the Week
Explore
Previous Character Final
Lines
Fresh
Movement
Propaganda
Code
Word of the Week: Final Images
Culture: Final Image #1
Movement: Final Image #2
Propaganda: Final Image #3
Code: Final Image #4
Dynamic Communication
Kickstarter
The Project
Kickstarter: Link and Screenshots
Kickstarter: Official Typography and Design
Kickstarter; Official Video Still
Kickstarter: Official Audrey and the Creatures
Kickstarter:Official Business Card and Comps Slip
Kickstarter: Video Still
Kickstarter: Typography and Design
Kickstarter: Creatures
Kickstarter Project: Audrey
Kickstarter: Branding
Kickstarter Ideas
Inspiration
Wizard School
Neverending Nightmares
Character Inspirations
Grey Night
Class Exercises
Eggcelent Instruction
Black Squares
A New Chapter
Adobe Illustrator Exercise
Recreating an existing logo on Illustrator
Typography in Illustrator
Name in Photography
Elementary Animation
Observation Sketches
Bouncing Ball Flash Animation
Term 2
Visual Literacy 2
Course Project: 3D Previs
Visual Research 1: Films and Games
Course Project: 3D Previs
Visual Research:3D Previs Environment
Previs: Rough Sketches
Previs: Project Trial Video
Previs: Trial Setting
Previs: Textures
Previs: Complete Scene Screen grabs
Visual Research 2: Game
Research: Tips and Tricks
Weekly Exercise
Week 1: Level Map
Week 2: Creating Tile Textures
Week 3: Game Level layers
Week 4: Basic Scene
Week 5: Modelling and Lighting
Week 6: Animation in Maya
Week 8:Building Interface Graphics
Week 9: Soft Surfaces and Organic Modelling
Week 10: Introduction to Materials
Dynamic Communication 2
Story Research
Pictorial Symbols
Type Categories and Family
Flash exercises
Aka Manto: Storyboard
Aka Manto:Simple setting layout in Photoshop
Aka Manto: Style and Setting
Aka Manto: Setting Research
Aka Manto: Character style research
Aka Manto: Completed Scenes
The Walking Dead Game Series: Interactive Game
Gone Home: Interactive Game
Life Is Strange: Interactive Game
Life Drawing
Defence Against the Dark Arts
Final Presentation Feedback
Year 2
Digital Concept Visualisation
Weekly Tasks
Week 2: Perspective
Week 3: Brush Presets
Week 4: Shape and Form
Week 5: Material Spheres
Week 6: Thumbnails
Week 8: Isometric Grid for Interior
Week 9: Drafting for Character Design
Week 10: Drafting for Vehicle Design
Week 11: Form and Value
Week 12: Rendering Techniques
Project
Character Research and 1st Draft
Character Moodboard
Environment Initial Idea
Pinterest Research Link
Character Variations
Environment Moodboard
Environment Thumbnail Ideas
Character Poses
Vehicle Moodboard
Vehicle Variation
Custom Brushes
Inspirations
Vehicle Final
Character Final
Previous Character Final
Environment Final
Previous Environment Final
3D Production Methods
Extrusion Blocking
Character Work
Year 3
Computer Arts Practice
Weekly
Week 1: Art Test
Week 2: Self-Evaluation
Week 6: Gallery Visit
Week 9: Stress Management
Project
Possible Projects Research
Project Pipeline workflow Theory
Project Pipeline Workflow edit
Current Project Workflow Pipeline
Project Idea
Project Idea Alteration
Trial task
Prototype Video
Storyboard
Character Rig
Methods for Glowing orb
More Intricate Glowing Orb
Analysis of other 2D/3D integration: Part 1
Analysis of other 2D/3D integration: Part 2
Settings for the Project
Live Footage
Project Update
Project progress: Live Action with Orb
Animation Reference
Mock Screenshots: Scene 1 and 2
Colour Correction in After Effects
Analysis of 2D/3D integration: Part 3
Analysis of 2D/3D integration:Part 4
Analysis of 2D/3D integration: Part 5
Run to a jump reference
Mock Screenshots: Scene 3 and 4
Leg swing reference
Community Discussions and Feedback
Mock Screenshots: scene 5
Disintegration effect
Rotoscoping in After Effects
Light: Final Project
Honours Project
Weekly 1
Week 1
Part 1: Start of Honours Project
Part 2: Initial Research and more ideas
Part 3: More research
Week 2
Part 1: Refining the project idea
Part 2: Pin-up Moodboard
Part 3: Humanoid Moodboard
Week 3
Part 1: Hair,poses, etc. Moodboard
Part 2: Female figure study
Part 3: Pose studies
Part 4: Hair studies
Week 4
Part 1: Face shapes and features Moodboards
Part 2: Face shapes
Part 3: Facial features
Part 4: Face Variations v.1
Part 5: Face Variations v.2
Part 6: Face Variations v.3
Week 5
Part 1: Body Shape Variation
Part 2: Food Fusion Moodboard
Week 6
Part 1: Pin-up outfit and Makeup Moodboard
Part 2: Character Fusions p.1
Part 3: Photoshoot Environment Blockout
Week 7
Part 1:Sculpting Stylized Characters with Shane Olson
Part 2: 5 Mistakes Every Artist Makes When Making Faces
Part 3: Face shape Sculpts
Part 4 : Character Fusion p. 2
Week 8
Part 1: Basic Hair Sculpts
Part 2: Bodyshape Sculpts
Part 3: Decay/Rot Moodboard
Week 9
Part 1: Sculpting the Base Mesh
Part 2: Complete Base Mesh Parts
Part 3: Refined Hair Sculpts
Part 4: Character Production: Concept
Week 10
Part 1: Character Design Narrowed Down
Part 2: Character Decay Design
Part 3: Character Production: Sculpting/Modelling
Part 4: Completed Body Sculpt
Week 11
Part 1: Revised Character Body Sculpt
Part 2: Chosen Character
Part 3: Character Variation
Week 12
Part 1: Completed Face Sculpt
Week 13
Part 1: Completed Mesh with Face Sculpt
Part 2: Character Chosen Design
Weekly 2
Week 1
Part 1: Retopology
Part 2: Retopology Revised
Week 2
Part 1: Hair Retopology
Part 2: Regular Character UV Map
Week 3
Part 1: Regular Character Texture
Part 2: Hair UV Map and Texture
Part 3: Eyeball UV Map and Texture
Week 4
Part 1: Regular Character Texture Revised
Part 2: Eyeball Texture Revised
Part 3: Decayed Character Sculpt
Part 4: Marvelous Designer: Clothing
Week 5
Part 1: Decayed Character Retopology and UV map
Part 2: Clothing sculpt and retopology
Part 3: Decayed Character Texture
Part 4: Clothing Texture and UV Map
Week 6
Part 1: Decayed Character Clothing in Marvelous Designer
Part 2: Decayed Clothing Texture
Part 3: Decayed Clothing Retopology
Week 7
Part 1: Regular Character test in Marmoset
Part 2: Decayed Character test in Marmoset
Part 3: Hair Texture Revised
Part 4: Plotting our joints for rigging
Week 8
Part 1: Photoshoot studio
Part 2: Rig with controls and test
Week 9
Part 1: Regular Character Blendshapes
Part 1: Regular Character Walk Cycle
Week 10
Part 1: Practical Project Break
Week 11
Part 1: Decayed Character Blendshapes
Part 2: Decayed Character Walk Cycle
Part 3: Decayed Character Poses
Week 12
Part 1: Regular Character Poses
Part 2: Regular Character Renders in Marmoset
Part 3: Decayed Character Renders in Marmoset
Week 13
Part 1: Regular Character Poses in Marmoset
Part 2: Decayed Character Poses in Marmoset
Open Search
Weekly
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